With all the drawing software out there, why do animation studios, video game developers, and comic illustrators still use live-action models for character design and development? This panel will discuss how art models contribute to and enhance an artist's vision, how to find the right one for a project, ways into the business, and how to make a seeming disability work as an asset. Panelists include art models Jennifer Fabos Patton (Gallery Girls founder), Margaret Baker (Spider-Man), and Michael Q. Schmidt (Harry Potter and the Sorcerer's Stone), mo-cap model T. J. Storm (Deadpool), and Disney master teacher Mark McDonnell. Moderated by Fast Company' s Susan Karlin.
Thursday July 20, 2017 11:30am - 12:30pm PDT
Room 24ABC